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Season 5 Deep Rock Galactic: New Overclocks Review
BECOME A MEMBER TODAY!
The new weapon overclocks for season 5 are pretty crazy. Lets talk about them.
Check out our discord: discord.gg/AsKRXPES9B
***
CHAPTERS
Intro: 00:01
Mortar Rounds: 00:40
Cluster Charges: 02:12
Rotary Overdrive: 04:03
Burst Fire: 06:07
Marked For Death: 07:23
Conductive Thermals: 09:04
Crystal Nucleation: 10:45
Combustive Goo Mix: 12:05
Scorching Tide: 13:40
Smrt Trigger OS: 15:10
Hyper Alloy Assembly: 16:48
Pump Action: 18:06
Outro: 19:40
ABOUT
Hi there, I'm Jay! I'm here to help you with all the latest video game tips and tricks.
***
DISCLAIMER
This video is made for entertainment purposes only.
***
ATTRIBUTION
Deep Rock Galactic:
Publishers: Coffee Stain Studios, Coffee Stain Publishing
Developer: Ghost Ship Games
***
SONG
"Lonesome Avenue" By: The 126ers
"Sunshine Samba" By: Chris Haugen
"Wishful Thinking" By: Dan Lebowitz
"Top Of The Morning: By: TrackTribe
"Back To Portland" By: TrackTribe
***
#gaming #drghostgaming #deeprockgalactic
Переглядів: 12 147

Відео

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КОМЕНТАРІ

  • @danteinpuro319
    @danteinpuro319 56 хвилин тому

    Mortar rounds just turn gunner into the demoman from tf2

  • @PrimedLaundrySauce
    @PrimedLaundrySauce Годину тому

    I disagree greatly with conductive thermals being better than M4D, for the most part the team already has a really easy time wiping out hordes of standard bugs and needs help with super beefy targets or tricky to find/hit priority targets, conductive thermals only helps really with particular status damage and 2 of which are DoT which big enemies are usually so healthy that DoT damage doesnt matter, you want big chunky burst damage to take them out even more effectively. It can be alright but the thing i dislike most about CT is taht you yourself cant capitalize on it that well in a team setting since you deal so much less direct damage from your primary and then rely more on your secondary to kill high priority targets which tend to be less reliable than scouts primary unless youre running say ED Zhukovs but CT drak doesnt help that at all. CT is definitely great on dreadnoughts however, being able to freeze them very very easily is great or lighting them on fire to enable the increased damage of volatile bullets or Lok1 can be very powerful when also used with an IFG. But again you can just keep it simple and apply m4d and have the target take 55% more damage and then freeze them with cryo bolts, cryo nades, or stack with an ifg for extremely chunky burst damage.

  • @user-wo4jq4sz7f
    @user-wo4jq4sz7f 2 години тому

    I hope they'll add the same amount of overclocks for secondary weapon in season 6

  • @pavelcastillo9513
    @pavelcastillo9513 2 години тому

    Those the triangle boss and the deep core count as enemies for mark for death?

  • @yourtsar824
    @yourtsar824 4 години тому

    I like how a fair number of these new overclocks completely change how the weapon and playstyle changes. I also really like the idea of all these new cooperative overclocks they really boost the already great co-op aspect of DRG.

  • @ak47manplaysall94
    @ak47manplaysall94 5 годин тому

    To all those who think cluster charges are not as great as you think they could be, I suggest tier one aoe damage. It makes a huge difference.

  • @Toto-yj8hc
    @Toto-yj8hc 5 годин тому

    I keep up with this channel occasionally and I appreciate everyone who makes content for this game but one nitpick I have is that somehow someway with every single overclock build featured he surprisingly managed to mess up the mods making the build weaker, it hurts to look at

  • @rockowlgamer631
    @rockowlgamer631 7 годин тому

    I prefer damage over elemental so the new laser carbine (and the fire/ice bolts for the crossbow) feel underwhelming to me.

  • @timothy6583
    @timothy6583 7 годин тому

    So scout got the short end of the stick with overclocks Two support and one C tier overclock great...

  • @WyattStrange
    @WyattStrange 8 годин тому

    I'm of the opinion that the pump action overclock should just have been how the warthog works by default. It's like a breath of fresh air being able to finally one shot grunts outside of haz 2. Without it, the warthog is the weakest feeling shotgun I have ever used in a horde shooter. A shotgun shouldn't take multiple body shots to kill a basic grunt.

  • @tehphoenix7441
    @tehphoenix7441 9 годин тому

    Burst fire wastes ammo on almost anything

  • @advan2985
    @advan2985 10 годин тому

    I use the pump action with the extra pellets mods and it can ALMOST 1 shot a guard. It might actually if you can hit them without them blocking their face. So good

  • @briishcabbage568
    @briishcabbage568 11 годин тому

    Smash, next question.

  • @Moeru_Gatsu
    @Moeru_Gatsu 13 годин тому

    i have played the pre-release of season five and i am glad that they removed the accuracy penalty for the pump action of, it's so good now

  • @bapbop2399
    @bapbop2399 14 годин тому

    8:45 scout when they see swarmer

  • @drewgage1803
    @drewgage1803 17 годин тому

    The second i looked at i thought why do they look like death angels from a quiet place

  • @brownelephant7211
    @brownelephant7211 17 годин тому

    I’m in love with the Lok-1 overclock I thought that the pump action would be my favorite witch I do like a lot but I did not like the Lok-1 at all I never played with it because I couldn’t not get into it did not feel good to me but with the new overclock I have played with it more then any other gun this season. So it has to be the Lok-1 overclock because it turned a gun I did not use into a really fun weapon that I play with in 70% of my missions now

  • @AylerHathwell
    @AylerHathwell 17 годин тому

    Tip for the driller sludge pump one it is a very good solo choice because if you run the epc with heavy hitter OC and the fire upgrade you can light the sludge in 2 shots

  • @SIMULACRA37
    @SIMULACRA37 18 годин тому

    My favorite Overclock period is the Explosive Chemical Rounds on the Lok-1. Having that perfect burst just BLOWING UP everything is so much better than even the new burst-fire OC.

  • @TrueSTARbornFall
    @TrueSTARbornFall 18 годин тому

    How does Marked For Death interact with the Caretaker?

  • @nonamevoidoblivion9695
    @nonamevoidoblivion9695 19 годин тому

    You like the pump action overclock, so take my like. Rock and Stone!

  • @BetydaGronMaskin55
    @BetydaGronMaskin55 20 годин тому

    I've just started playing and this is very helpful as I'm about to promote engineer. Thank you👍

  • @cluckers3817
    @cluckers3817 20 годин тому

    is this the avg DRG gameplay?

  • @themanwithnoname1839
    @themanwithnoname1839 20 годин тому

    Mortar rounds area range is dogshit.... The fuckin rocket pod gets better range using a clean oc...... And has more ammo...... Makes no sense..... Considering theyre fuckin mortars.......

  • @danny_decheeto8300
    @danny_decheeto8300 20 годин тому

    Why does his shield do that weird pulse?

    • @frazzle_gaming
      @frazzle_gaming 13 годин тому

      Most likely just a visual mod to make the game look better/cleaner but I'm not completely sure

  • @SIMULACRA37
    @SIMULACRA37 21 годину тому

    Magic bullets for coolant charges could be good

  • @noahthecrazy1632
    @noahthecrazy1632 22 години тому

    11:07 it also creates a lot of LAG

  • @countsudoku6305
    @countsudoku6305 23 години тому

    i heavily disagree about overclock for drak. this weapon overall is even by itself some shitpost, not gun, but this new oc lowers damage to miserable state. and all that for slightly higher elemental damage. it's just unfunny joke

    • @bluedistortions
      @bluedistortions 20 годин тому

      Yeah that was a really weird take. He said the drak OC was more useful than marked for death, because "every class has multiple ways to apply elemental damage." I'm like.. huh? How is that more useful? M4D applies to ALL damage.. drak only applies to elemental.. it's far more niche! Really, it's just a meme build, you're better off just doing damage yourself, or if you really want to play support, run marked for death. But IFGs already basically do that same function without crippling your primary.. so just take IFGs and forget scout's new OCs, are all straight downgrades.

    • @SimonWoodburyForget
      @SimonWoodburyForget 18 годин тому

      @@bluedistortions MFD doesn't work at all on most targets and doesn't deal any damage by itself. The rate of fire of the M1000 is miserable which in turn means you can only MFD one to maybe six targets at a time. This means if you just try and MFD specific targets, 80% of the time they're not going to take any damage at all. IFGs aren't comparable to a debuff attached to your targets, I'm not sure what world you're living in, but IFGs are even more niche and less efficient.

  • @Midrealm_DM
    @Midrealm_DM 23 години тому

    19:20 - I always thought the shotgun was fine. Try this for fun: "Speed Shot" 2,2,2,1,2 - Cycle Overload

  • @kleszczoros4885
    @kleszczoros4885 23 години тому

    Rotary overdrive is amazing When i first got it i thought it was crap But now i love it The ability to just shoot and shoot and shoot whilse burning and scaring all the Bugs around you is so fun

  • @JinFreeks
    @JinFreeks 23 години тому

    As somebody who likes to play Scout a lot: I really don't feel the Deepcores Burst Fire mod. I mean, it's the way you're mostly supposed to use the weapon to begin with, just that the burst is kinda weak? With AI Stability you can fire continuous and hit your marks, while dealing more damage to weakspots. (killing Grunts in 2 face hits f.e. which are easier to hit as your bullets are actually going where you aim them) With electric reload you can kill any number of non-big guys with a single tagged bullet and having the reload-electrecution do the rest. The only "real" upside I found to the Burst Fire is killing chunky boys. But for scout that's usually what your secondary is for anyway. The primary, as I play him, should be good at killing important targets that are quite a distance away. And Burst Fire is really bad at that.

    • @countsudoku6305
      @countsudoku6305 23 години тому

      im scout veteran and ye, burst is heavily underwhelming, its not all that bad, but when u consider what needs to be given up to use it then it's belonging in trash bin. maybe this overclock would be more useful for inexperienced players because it's easy to control, but honestly this gun is already simple to use.

    • @Armetar
      @Armetar 22 години тому

      @@countsudoku6305 I mean it is like really bad since you waste so much ammo killing squishy enemies or already damaged ones

    • @countsudoku6305
      @countsudoku6305 22 години тому

      ​@@Armetari didn't considered it that way, but you are right, its like using m1000 charged shot on injured grunt. i must congratulate, u made my opinion about burst fire overclock even worse

    • @frbru88
      @frbru88 20 годин тому

      Things like this boggles my mind. Didn't they test it? Because then they would definitely notice it feels a bit underwhelming, just like everybody else does. Is it supposed to feel underwhelming? Am I missing some benefit that weighs up for it? Just a tiny tweak would make me excited over my new burst fire mode instead of just feeling bummed out about it and leaving it to collect dust.

    • @JinFreeks
      @JinFreeks 19 годин тому

      @@frbru88 I honestly think something like +2 - +4 more damage (so you can reliably kill Grunts in one burst) would do the trick. Enough so that it's worth to take armor break instead of weakpoint damage.

  • @boss123ah
    @boss123ah 23 години тому

    New deep rock vid let’s gooooo

  • @khavyer1417
    @khavyer1417 День тому

    Hahaha I totally disagree with your opinion about gunner OCs xD

  • @Niciusaoe3
    @Niciusaoe3 День тому

    TL;DR All overclocks are great, beside the scout ones. Marked for death being the most useful one, the burst fire just a straight downgrade (tbh) the conductive bullets being meh overall, due to the amount of stacks needed to do an impact

    • @SimonWoodburyForget
      @SimonWoodburyForget 17 годин тому

      MFD is a lot more useless than you'd think. On paper is looks alright but in practice it's usually almost completely useless for whatever reason. Perhaps I don't use it optimally, but I've yet to find an effective way to use it in most games.

  • @crigen6764
    @crigen6764 День тому

    the reason behind burstfire making the gk2 feel weaker than normal is because you lose out on the 50% damage bonus that the ai stability engine and bullets of mercy overclocks give you. so by taking burstfire, you lose out on alot of extra damage which takes a massive hit on your ammo economy. if you are someone who plays drg casually (like playing on hazard level 3 or lower) then this wouldnt matter too much, and burst fire will feel just fine to use. but if you are someone who plays on hazard 5 and haz 5+ (or even modded hazard levels) then you will have a really hard time using this overclock due to the fact that enemies will be more tanky, and come in greater numbers. (tldr: burstfire is best designed for casual players)

    • @loafofbread9400
      @loafofbread9400 День тому

      Even in lower haz its awful

    • @countsudoku6305
      @countsudoku6305 22 години тому

      designing overclock specifically for newer players seems like awful idea, especially considering how long is overclocks grind and how random it is. they need to buff this thing, otherwise it's not worth using in any circumstances

    • @themanwithnoname1839
      @themanwithnoname1839 20 годин тому

      ​@@countsudoku6305agreed, the random bullshit for overclocks is really bad, a simple solution to this would be when promoting a specific class, lets say scout, you SHOULD get an overclock for that class, but nah it dont work that way, it would be like playing 40k darktide and when you level up instead of getting perk points for your class you get perk points for some other class you havent even played yet....... In my opinion the easy fix for this would be, make it so the overclock you gain for promotion is for the class that is promoted, let the cosmetic still be random, that would MASSIVELY change the average play time from 40 hrs to a much much longer play time cuz then players would feel like thwy actually are being rewarded for promotions they already have to pay INSANE prices and resources for......

    • @mailcs06
      @mailcs06 8 годин тому

      @countsudoku6305 Idk if it’s even designed for lower haz levels, I’m pretty sure it’s just bad. People are saying it’s worse than base GK2.

  • @Just_a_person_called_Aura
    @Just_a_person_called_Aura День тому

    6:11 new worst overclock just dropped

  • @abilawaandamari8366
    @abilawaandamari8366 День тому

    Mortar rounds has such high area damage it's actually pretty competitive even against big bertha for single target damage. It's nothing like Neurotoxin Payload where it's basically useless against bigger targets, it's just really low on ammo. But if you're in a pinch just open fire to anything and it'll obliterate whatever is Infront of you.

    • @Anathema2741
      @Anathema2741 23 години тому

      Plus I just love the sound the mortars make.

    • @themanwithnoname1839
      @themanwithnoname1839 20 годин тому

      Ntp is actually good against bigger targets, if you know how to use it.... Lets take an oppressor, one to two shots, its poisoned, where as everyone else is using far more ammo to kill it, all i have to do is keep the distance and wait lmfao, people shit on ntp so much and yet ntp is one of the best ones to use, praetorians? Two shots, feared and poisoned, when it comes back keep repeating till its dead lmfao its really simple, also mortar rounds are REALLY shit against dreadnaughts...... UNLESS youre trying to bust the blisters on the hiveguard then theyre good, other than that, nah dont use them on dreads

    • @abilawaandamari8366
      @abilawaandamari8366 19 годин тому

      @@themanwithnoname1839 NTP is literally one of the best OC in the game, crazy swarm control probably the best. But it's objectively ass for single target yes, sure you can damn near kill anything if you just throw enough bullets and time at it but that's just lame, also not every situation fits that play style.

    • @SimonWoodburyForget
      @SimonWoodburyForget 18 годин тому

      The friendly fire damage potential of Mortar Rounds is just too high to use it as you suggested. This is the reason why Minelayer System is so incredibly powerful. The lack of friendly fire damage means you can literally walk on top of your mines and murder a bunch of targets within their effective range. The problem with Mortar Rounds is that killing anything in your face is also going to kill you.... which is obviously "how it should work" but it makes it almost entirely unusable for defense purposes. I'm guessing people who enjoy it aren't playing on hazard 5, which makes dealing FF and losing HP a lot more concerning.

    • @TlalocTemporal
      @TlalocTemporal 13 годин тому

      ​@@SimonWoodburyForget-- Me and my friend just did the Haz5+ assignment, I used Mortar Rounds almost the entire time. No FF issues at all, even during Salvage.

  • @Imnothim9
    @Imnothim9 День тому

    0:45 Mortar rounds 2:16 Cluster charges 4:08 Rotary Overdrive 6:11 Burst fire 7:27 Marked for Death 9:07 conductive thermals 10:52 Crystal Nucleation 12:07 Combustive Goo mix 13:46 Scorching Tide 15:14 Smart Trigger OS 17:09 Hyperalloy Assembly 18:17 Pump Action

    • @Sienpan
      @Sienpan 23 години тому

      bru no need to spoil the video

    • @Imnothim9
      @Imnothim9 22 години тому

      Mb bro

    • @frazzle_gaming
      @frazzle_gaming 13 годин тому

      ​@@SienpanWdym spoil the video?? all he did is repeat something that is in the description for people who don't have access to the description? If you don't want spoilers dont look at the comments.

  • @kurb0
    @kurb0 День тому

    I think Cluster Charges would feel so much better if the missiles split by pressing R rather than holding it, but it might be confusing having to hold R to reload

    • @TlalocTemporal
      @TlalocTemporal 13 годин тому

      Even easier, trigger clusters if any exists, reload if none exists. Double tapping is easier than holding IMO.

  • @iron4373
    @iron4373 День тому

    A true "YEEEEEEEEEEET" moment. 8:45.

  • @squiddler7731
    @squiddler7731 День тому

    Conductive thermals was ruined for me once I learned the actual numbers behind the overclock, lol. On paper it sounds really nice, but because of the mechanics it kinda falls in the same boat as marked for death. The debuff it applies is a stacking one that causes shock and fire to do up to 100% extra damage, but individual shots only add 5% damage each. So for you to gain +50% fire damage on a target, you have to shoot it 10 times, and that means you lost out on 30 direct damage just for taking the overclock. On a glyphid grunt, that many shots would just kill it with any other overclock, but now you need the elemental damage to finish it off less you waste more ammo. So similar to marked for death, it's only really optimal against big targets that will live long enough to get the full damage multiplier, and paired with cryo (where the ability to freeze targets really quickly is actually super helpful) Also combustive goo is absolutely viable without someone else to ignite the puddles, it just requires that you use exactly one weapon with one mod: that being EPC with burning nightmare (and ideally heavy hitter). It's a bit limiting because the other secondaries have 0 options at all for spreading fire, but still really fun regardless.

    • @countsudoku6305
      @countsudoku6305 22 години тому

      fact that drak isn't good weapon to begin with doesn't help with this overclock

    • @aidankocherhans9861
      @aidankocherhans9861 20 годин тому

      If you take the electric mod on the drak the extra electric damage will make up for the direct damage loss (ignoring weakpoints)

    • @SimonWoodburyForget
      @SimonWoodburyForget 18 годин тому

      You're under-estimating how quickly you can place 10 bullets on a target. You don't need 50% more damage, 25% is more than enough, and even 10% is the difference between killing and not killing a target. For example, if a Driller is running Sticky Flames or Crystal Nucleation, then 10% is the difference between freezing or burning a target to death. I've been using Conductive Thermals with a fire Jury-Rigged Boomstick and it's entirely ridiculous for anything I would usually not instant kill. I've been able to ignite a Mactera halfway across the map for example, because (presumable) single pellet is enough to ignite it when you've stacked enough Conductive Thermal rounds into it. Keep in mind that the Drak also happens to have 950 bullets and a very fast rate of fire (12 per second) so 10 rounds isn't exactly ridiculous. This is part of what makes it more useful than MFD, because you can split the debuff across multiple targets. Not to mention that you don't usually need to kill anything as a Scout, so the fact that a weapon might not deal considerable damage isn't an issue, so long as you have some sort of thing to deal serious damage once in a while, preferably something that pairs well with your primary. Personally I've been using Conductive Thermals a lot recently, trying to see how far I can take it, and I can easily pair it with a Special Powder fire Boomstick, which is honestly extremely practical in real combat. I wouldn't call it a good hazard 5 strategy, but it's definitely not as unusable as MFD.

    • @squiddler7731
      @squiddler7731 5 годин тому

      @@SimonWoodburyForget The issue isn't how long it takes to hit 10 bullets, it's how much damage you would've been able to do without this overclock in 10 shots. Yeah you now have +50% fire damage on that target, but without this overclock drak would've done 50% more raw damage than it does now, that's the opportunity cost just compared to the base weapon. Again it makes sense against big targets because now they're probably at a 100% damage multiplier and still have plenty of health to chunk down. But against anything smaller than a grunt guard, you're probably wasting way more time and ammo switching to your secondary or having to rely on teammates. That's why I compared it to marked for death, because with that overclock you'd never use your focus shot on a grunt, that's just a waste. It's similar with this one, an enemy needs to reach a certain health threshold for it to be worth it, especially compared to other drak overclocks that can deal 2-3x as much raw damage as this one. Drak is just a really weak weapon in general carried by some really strong overclocks, so IMO it suffers a lot more than M1000 does taking this supportive option instead of the alternatives. Also I did the math myself, even if the very first shot you hit with procs that 15% chance to shock an enemy, the extra status damage over time will never catch up to the damage you miss out on having this overclock equipped. Not unless you stop shooting the enemy for at least a full second (at which point the DoT is able to catch up, though probably only compared to base Drak).

    • @SimonWoodburyForget
      @SimonWoodburyForget Годину тому

      @@squiddler7731 Normally you shouldn't be shooting grunts at all. Normally you would've dealt 0% damage to the grunts to conserve ammunition. Conductive Thermals deals less damage but it directly benefits from what your team is running. If your Driller is running Stick Flames and enemies are barely making it through, then applying 5%, 10%, ...etc multiplies to them means they'll die when they pass through the flame. You're trading a percentage of the damage you would've dealt with another weapon which is almost always going to deal damage more efficiently, and it allows you to shoot at targets that your team is shooting it which would've almost always been inefficient.

  • @KaihanFidaiy
    @KaihanFidaiy День тому

    I’ve used combustible goo mix a lot, and I’ve found out a couple of things : burning nightmare epc can explode the sludge if you want to, and if you can almost 1 shot patoriens if you charge shot them and explode the sludge underneath them

    • @SIMULACRA37
      @SIMULACRA37 21 годину тому

      Do you do charge shot or heavy hitter(normal shots) to light the goo?

    • @preythestars
      @preythestars 19 годин тому

      @@SIMULACRA37with the heavy hitter oc on epc, it takes 2 shots to ignite the puddle goo

    • @KaihanFidaiy
      @KaihanFidaiy 18 годин тому

      I use a clean over lock on the epc, I don’t have anything else (curse you rng)

    • @KaihanFidaiy
      @KaihanFidaiy 18 годин тому

      @@SIMULACRA37oh I meant that I use charged sludge pump and then I shoot it with charged epc, or regular. (Both works)

    • @SIMULACRA37
      @SIMULACRA37 18 годин тому

      @@KaihanFidaiy I was wondering which you prefer?

  • @LetsSeeWhatHappens1227
    @LetsSeeWhatHappens1227 День тому

    Good stuff, as usual. Anyone here tried building the new crispr overclock for sticky flames? Prolly not efficient, but it can turn large swaths of the caves into a barbeque in seconds

    • @zilba4405
      @zilba4405 14 годин тому

      Scorching tide is a clean overclock disguised as an unstable, since the downside only matter when you activate the oc, so whichever build makes you most comfortable with the regular crispr is absolutely still valid I haven't tried a sticky fuel build with it yet but burning radiance is honestly a must since proper use of that upgrade lets you save a ton of ammo that can then be spent on scorching tide so a sticky fuel build with ST is most likely going to be that multipled by 2

  • @walkingglasses6264
    @walkingglasses6264 День тому

    Very rock and stone video, ROCK AND STONE!

  • @CAMSLAYER13
    @CAMSLAYER13 День тому

    Not a huge fan of the crawlers, annoyingly fast and tanky and the design is a pretty generic hunched over man.

  • @jakublhotan9029
    @jakublhotan9029 День тому

    Awesome!

  • @someguy9520
    @someguy9520 День тому

    5th

  • @noodnohacks1983
    @noodnohacks1983 День тому

    Rock and stone

  • @AndreyHenri-ko6by
    @AndreyHenri-ko6by День тому

    MY LIFE FOR ROCK AND STONE l!!!

  • @S4R1N
    @S4R1N День тому

    "broadkin bolts" *shudder*